Done for a Baltimore Indie Game Devs talk. An experiment of making a small game using JamieDev's idea of mind mapping for project management: https://www.youtube.com/watch?v=Q1TzYZ6kf8U

Trijam 277 was a short jam (3 hour timespan) with the theme "free space". The game is a simple asteroids-style space shooter in which you can collect salvage and trade it between planets.

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